Importantly, in Call of Duty, players cannot be shellshocked by grenades. Those equipped with a Springfield receive one grenade those with the Thompson or BAR receive two and those with the M1 Carbine or M1 Garand receive three. In multiplayer, grenade distribution is determined by the weapon the player spawns with. The maximum number of grenades one can hold is 10, although in practice this only occurs in single-player. They also have a melee attack that deals 50 damage, with an animation similar to a pistol whip. They have a damage range of 250-10 in single-player, and 120-5 in multiplayer, with a fuse of five seconds. In Call of Duty and its expansion pack Call of Duty: United Offensive, all grenades are statistically similar. The Mk 2 Grenade is issued to the Americans. It has fairly good throwing range and blast radius, but its ammo is very limited, and replaced by the Stielhandgranate. The M2 fragmentation grenade, AKA "frag", is the American grenade of choice.
#CALL OF DUTY STEN MARK 2 MANUAL#
Though they're ineffective against armoured vehicles, they are extremely useful for clearing out entrenched infantry positions." - Call of Duty manual description.
The high explosive charges reduce their metal casing to flying fragments, causing considerable blast damage. 11 Call of Duty: Modern Warfare 3: DefianceĬall of Duty and United Offensive " Fragmentation grenades are very effective anti-personnel devices.10 Call of Duty: Black Ops (Nintendo DS).
8 Call of Duty: World at War: Final Fronts.7 Call of Duty: World at War (Nintendo DS).